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Babylon Byte
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Planned

Public test server and game download

A test server that stays online and a simple download for testers, with the game version shown in-game so reports name the right build.

Babylon Byte Team·about 6 hours ago
Planned

Offline shop

Leave your player shop open after you log out so it keeps selling while you're away. Requested by the community.

Babylon Byte Team·about 6 hours ago
In Progress

Closed alpha

Getting the first invite-only test ready: the test server, backups, tester accounts and a tester guide. The tester guide is written.

Babylon Byte Team·about 6 hours ago
Planned

Offline mining

Keep gathering for a limited time after you log out and come back to the materials. Requested by the community.

Babylon Byte Team·about 6 hours ago
In Progress

Four character slots

Each account can hold four characters, and all four show up together on the character select screen. Built and tested. Coming with the closed alpha. Requested by the community.

Babylon Byte Team·about 6 hours ago
In Progress

Shared boss loot

Everyone who helps kill a boss gets their own loot roll, and what drops for you belongs to you. You don't need the last hit, you just need to be nearby when the boss dies. Attacks, skills and pet damage all count. Built and tested. Coming with the closed alpha. Requested by the community.

Babylon Byte Team·about 6 hours ago
In Progress

Item and pet links in chat

While typing, hold Shift and click an item to link it. Anyone can hover the link to see that exact item, upgrades included. Type [pet] to show your pet's name, level and stats. The server checks every link, so you can't link an item you don't own. Built and tested. Coming with the closed alpha. Requested by the community.

Babylon Byte Team·about 6 hours ago
In Progress

Global chat

A Global chat tab that reaches everyone on the server. You can also type /g before a message from any tab. Global messages show in gold, and there's a short cooldown so it stays readable. Built and tested. Coming with the closed alpha. Requested by the community.

Babylon Byte Team·about 6 hours ago
In Progress

Four-page inventory

The inventory now has four pages instead of two, 144 slots in total. Loot, purchases, trades and quest rewards fill every page, and you can use, sell, trade or upgrade items from any of them. Nothing you already own moves. Built and tested. Coming with the closed alpha. Requested by the community.

Babylon Byte Team·about 6 hours ago
In Progress

Send bug reports from inside the game

Right now F8 reports are saved on your PC. We want them to reach us directly, without you having to find and attach a file.

Babylon Byte Team·about 6 hours ago
In Progress

Rarer, more rewarding loot

Loot is getting rarer, so a good drop feels like an event. Weak monsters almost never drop upgrade stones any more, and the stronger stone tiers only come from tougher monsters. Your chances grow as you take on higher-level enemies, and bosses stay generous. Gold drops are unchanged. We'll tune the numbers with your feedback during the alpha.

Babylon Byte Team·about 4 hours ago
Planned

Sound fixes

Missing shop sounds, the wrong success and failure sounds when upgrading, sounds that cut out or get harsh with distance, and abrupt music changes between areas.

Babylon Byte Team·about 6 hours ago
In Progress

Combat responsiveness

Some skills can leave your basic attacks stuck until you click to move. We're tracking it down.

Babylon Byte Team·about 6 hours ago
Planned

Map and effect polish

Portal effects, fog in the Swamp and Blood Devil areas, building and cactus collision, and weapon glow showing through walls.

Babylon Byte Team·about 6 hours ago
In Progress

Login fix for dropped connections

If your connection dropped, your account could stay stuck online and refuse to log in while your other accounts worked fine. Signing in again now takes over the old session. Built and tested. Coming with the closed alpha. Reported by the community.

Babylon Byte Team·about 6 hours ago
Planned

Faster map loading

Cut down the short freezes when traveling between maps, entering the game and opening menus.

Babylon Byte Team·about 6 hours ago
Planned

Upgrade window improvements

Taking stones back out of the upgrade window, Cancel buttons that actually cancel, and clearer rules for how many stones you can add.

Babylon Byte Team·about 6 hours ago
In Progress

NPC range and combat text

NPCs can be talked to from too far away, and floating MISS text can spread across the screen. Both need tightening up.

Babylon Byte Team·about 6 hours ago
In Progress

Chat box improvements

Done so far: a Global tab, filters for every channel and clearer colors per channel. Still to do: an All tab and a chat box you can resize. Requested by the community.

Babylon Byte Team·about 6 hours ago

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